Two hardware generations make huge difference to Ratchet Clank graphics

first_imgDepending on how old you are, the original Ratchet & Clank release on PS2 in 2002 may be high on your list of all time favorite games, or a passing curiosity you have only experienced on the PS3 in HD remastered form. Both versions are worth your time, but many existing fans of the game will be looking forward to the Ratchet & Clank re-imagining.This new game was announced back at E3 2014 as a re-imagining of the original PS2 game for the PS4. It was meant to be released in 2015, but as is typical when a marketing department gets involved, the launch now isn’t going to happen until 2016 so as to coincide with the release of the Ratchet & Clank movie (April 29).That doesn’t stop us drooling over the game’s updated visuals, though, and a new video comparing the PS2 and PS4 versions shows quite clearly what two generations of hardware does for the eye candy:With Insomniac handling development, and calling upon the talents of the original development team (at least in part), you can bet on this being a silky-smooth 60fps, 1080p experience.The differences don’t stop at the graphics, though. Insomniac has spent time rewriting the origin story, modernizing the gameplay, as well as adding new planets, flight sequences, and boss fights. Think of it as the Director’s Cut of the game, complete with those hours of gameplay that didn’t make it into the original cut.It’s a shame we have to wait until April next year to play the game, but at least there’s plenty more new games appearing between now and then to keep us occupied. And if you pre-order Ratchet & Clank, you’ll gain access to the Bouncer weapon, which was first featured in the second Ratchet & Clank game. VIEW PHOTO GALLERY Ratchet & ClankRatchet & ClankRatchet & ClankRatchet & ClankRatchet & ClankRatchet & Clanklast_img

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